Squad Server Rules

RULES: The admin team has the right to remove any player from the server for any reason deemed detrimental to the community. Including, but not limited to:

1 BEHAVIOR

1.1    ALWAYS respect fellow players. Never troll. Never be toxic.

1.2    NEVER express racism, antisemitism, sexism, fascism, homophobia, etc. in chat, squadnames, usernames, or voice channels.

1.3    NEVER spam text or voice chat, including excessive music.

1.4    NEVER intentionally teamkill or retaliate if teamkilled. ALWAYS apologize for teamkills in allchat.

2 GAMEPLAY/TEAMWORK

2.1    ALWAYS join or create a squad. NEVER lonewolf or lock one-player squads.

2.2    ALWAYS focus on and support the objectives. This should be the thought process for every action. (Ex: A superFOB away from objectives in the corner of the map is not helpful)

2.3    ALWAYS use the Squad Leader kit when Squad Leading. (If promoted to SL without warning: either change to SL kit and keep the job, or pass SL to someone else)

2.4    ALWAYS have a microphone when Squad Leading and be capable of speaking English.

2.5    NEVER attack, camp, mine, or IED the enemy main base. NEVER engage anything closer than halfway past the closest objective or 400m for Insurgency.  Any created objectives -- IE. FOBs or vehicles firing from within this protection zone at something non-threatening to the main -- become fair game.

2.6    NEVER abuse game mechanics via glitching, using the "respawn" command as a way of changing locations, or shooting from your main's bulletproof protection zone at anything not directly blocking your exit.

2.7    NEVER team stack or switch teams to win. Clans with 10+ players should split to both teams.

3 NO-RUSHING – AAS/PAAS Gamemodes only.

3.1    ALWAYS note the protected objectives that are broadcasted at the start of the match.

3.2    NEVER go inside protected objectives or attack anything inside/approaching them. Protection ends when all related objectives are captured or become a valid attack objective.

3.3    NEVER follow a Squad Leader who orders a rush. Squad Leaders are responsible for their squad and will be the first to receive justice.

3.4    ALLOWED to set up for an attack on a protected objective as long as the above is carefully followed.

4 VEHICLES

4.1    ALWAYS coordinate with the team to use vehicles for their intended use. Use teamwork for transportation, armored fire support, logistics, etc.

4.2    NEVER waste or abuse the role of any vehicle. (Ex: using logistics as a transport)

4.3 LIGHT VEHICLES – Logistics, Transports, MATVs, BRDMs, Technicals, Bikes.

4.3.1    ALLOWED to be used by any squad.

4.3.2    ALLOWED to be crewed by one player/"solo".

4.4 HEAVY VEHICLES – APCs (Stryker, BTR-80, MTLB), IFVs (BTR-82A), TRANS HELOs (Black Hawk, Mi-8).

4.4.1    ALLOWED to be claimed by properly named squads. (Ex: Strykers/BTRs/MTLB & IFV/BTR-82a/BTR 30mm/MTLB 30mm/30mm)

4.4.2    NEVER engage enemy without both a driver and gunner inside the vehicle. (AKA: NO SOLOING HEAVY VICS)

4.5 CLAIMING

4.5.1    ALLOWED to claim designated assets with properly named squads.

4.5.2    NEVER create duplicate squads for the same asset class.  First properly named squad claims all.

4.5.3    NEVER lock the squad until there are enough players to man at least 2/3rds of claimed vehicle type.  (Ex: 2 Strykers = 4 players, 3 Strykers = 4 players, 4 Strykers = 6 players)

5 SEEDING – When server population is less than 20v20.

5.1    ALWAYS fight over the central objective(s). (Ex: Mosque on Sumari)

5.2    NEVER attack, camp, or destroy FOBs/HABs.

5.3    NEVER place a FOB/HAB within 100m of the central objective.

5.4    NEVER use any vehicles except logistics.

5.5    NEVER use mortars while seeding.